![]() Its fast, powerful, flexible and stable toolset make 3D workflows more accessible and efficient for design, motion graphics, VFX, AR/MR/VR, game development and all types of visualization professionals. Cinema 4D’s legendary reliability also makes it the perfect application for demanding, fast-paced 3D production.Ĭinema 4D is a professional 3D modeling, animation, simulation and rendering software solution. ![]() Beginners and seasoned professionals alike can take advantage of Cinema 4D’s wide range of tools and features to quickly achieve stunning results. The renderer’s integration plugins are compatible with 3ds Max 2014+, Blender 2.83+, Cinema 4D R17+, Houdini 17.0+ (18.0+ on macOS), Katana 3.0v1+ and Maya 2014+ (2016.5+ on macOS).Title: Maxon Cinema 4D R26.013 Win/Mac 圆4ģD computer animation, modeling, simulation, and rendering software.Įasy to learn and extremely powerful: Cinema 4D is the perfect package for all 3D artists who want to achieve breathtaking results fast and hassle-free. It costs $500 for a node-locked licence $600 for a floating licence. Redshift 3.0.45 is available for 64-bit Windows 7+, glibc 2.17+ Linux and macOS 11.0+. You can see an overview of the other new features in the update on the Redshift Trello board. Compiled binaries of the software are available for both AMD and M1 Macs. Updated 30 April 2021: Native support for M1 processors is now available in Redshift 3.0.45. While Metal support is available today in Redshift 3.0.43 – according to the Redshift Trello board, it’s actually been available since version 3.0.38 in February – anyone with a really new Mac will have to wait a bit longer.Īlthough Maxon is working on native support for M1 chips, the first of the new Apple Silicon processors, which rolled out late last year, it won’t be available until Apple releases macOS 11.3. Native support for M1 processors to follow ‘in the next few weeks’ You can see a full list of supported GPUs here. That means a machine less than three years old: Navi GPUs first became available in Mac desktops in late 2017 with the iMac Pro, reaching Mac laptops the following year. ![]() ![]() To run on Macs, Redshift currently requires macOS 11 Big Sur, and either an AMD Navi or Vega GPU, AMD’s current- and next-generation graphics cards. Native support for Apple’s Metal API makes it possible to run Redshift on new Macs againįirst rolled out as a public beta last year, the port from Nvidia’s CUDA to Apple’s Metal as a GPU computing API will enable Redshift to run properly on current Mac hardware.Īpple no longer supports Nvidia cards, even as eGPUs, and in any case, CUDA no longer supports macOS. The changes make it possible for users of host apps that run on macOS – now including Blender, Cinema 4D, Houdini and Maya – to use the renderer on current Mac laptops and workstations. Updated 30 April 2021: Native M1 support is now available in Redshift 3.0.45. ![]() Native support for Apple’s Metal graphics API is available in Redshift 3.0.43, the current production build support for Apple’s new M1 processors will follow after the release of macOS 11.3. Maxon has officially released Redshift for Mac, the new macOS edition of Redshift, its GPU renderer. Scroll down for news of native support for M1 processors. ![]()
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